Jun 11, 2008, 11:42 PM // 23:42
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#1
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Wilds Pathfinder
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Anet Please Remove Minion Limit for PvE Petition
Come on guys let's make a big thread with many signatures. Post your support here for minion limit removal in PvE only. I say PvE only because we don't need unlimited minions in HoH. Please no arguments that PvE is easy enough already because Ursan, yet we know that's why this change wouldn't really matter as much.
Please sign and leave a quick comment for support.
Maybe we can persuade them to change it.
Thank You
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Jun 11, 2008, 11:44 PM // 23:44
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#2
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Academy Page
Join Date: Aug 2006
Location: mass
Profession: Rt/
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sure, wont hurt pve too bad. itll just make it funner
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Jun 11, 2008, 11:45 PM // 23:45
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#3
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Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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/signed
it would make sabway pwn more, seriously, infinate minions and jagged bones?
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Jun 11, 2008, 11:45 PM // 23:45
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#4
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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/not signed
10 minions is plenty. if it isn't, you're doing something wrong.
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Jun 11, 2008, 11:46 PM // 23:46
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#5
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Ascalonian Squire
Join Date: Apr 2007
Location: Illinois
Guild: Passionate Kiss of the Dragon [KISS]
Profession: A/D
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/unsigned.
You realize how ridiculously powerful 2-3 minion master teams would become? Given the possibility of hundreds of minions slowing down framerate and giving enemies seconds to live before they get destroyed? Bad idea.
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Jun 11, 2008, 11:49 PM // 23:49
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#6
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Ascalonian Squire
Join Date: Apr 2008
Location: VA
Guild: Elite Knights Of The Templar [GODS]
Profession: W/
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/signed
it doesnt matter too much but would be fun to see
Last edited by Knight of Dark Mage; Jun 11, 2008 at 11:53 PM // 23:53..
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Jun 11, 2008, 11:52 PM // 23:52
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#7
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Furnace Stoker
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PvE doesn't need MORE imba than it already has.
/vote for Remove all the imba instead of adding more.
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Jun 11, 2008, 11:53 PM // 23:53
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#8
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Academy Page
Join Date: Dec 2006
Location: Spain
Guild: Caminantes de los Planos
Profession: Me/
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Quote:
Originally Posted by Yawgmoth
/vote for Remove all the imba instead of adding more.
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Quoted For Truth
Last edited by Beren985; Jun 12, 2008 at 12:02 AM // 00:02..
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Jun 11, 2008, 11:54 PM // 23:54
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#9
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Ascalonian Squire
Join Date: Jun 2008
Profession: A/
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/signed
But they should increase the rate of degen, so it would still limit army size.
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Jun 11, 2008, 11:55 PM // 23:55
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#10
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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I think there should be a skill that instantly kills every enemy in an instance and deposits all the loot automatically in your inventory. It's PvE only because players don't drop loot in HoH. Please, no arguments about PvE being too easy or any unbalance - we already have Ursan, so this skill isn't too bad.
Please, sign for me and leave a comment in support.
Thanks.
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Jun 11, 2008, 11:58 PM // 23:58
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#11
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Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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Quote:
Originally Posted by Stormlord Alex
I think there should be a skill that instantly kills every enemy in an instance and deposits all the loot automatically in your inventory. It's PvE only because players don't drop loot in HoH. Please, no arguments about PvE being too easy or any unbalance - we already have Ursan, so this skill isn't too bad.
Please, sign for me and leave a comment in support.
Thanks.
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only if it is linked to Delver title duh, thats how these things work right?
and asuran title gets you nukes!
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Jun 11, 2008, 11:59 PM // 23:59
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#12
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Desert Nomad
Join Date: May 2007
Location: living room
Profession: N/
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Quote:
Originally Posted by Stormlord Alex
I think there should be a skill that instantly kills every enemy in an instance and deposits all the loot automatically in your inventory. It's PvE only because players don't drop loot in HoH. Please, no arguments about PvE being too easy or any unbalance - we already have Ursan, so this skill isn't too bad.
Please, sign for me and leave a comment in support.
Thanks.
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/signed (jk)
you shuldn't be so harsh seing as it will only add to the imba not like it matters anymore since everyone go ursun anyway, and those who dont cant find a group
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Jun 12, 2008, 12:02 AM // 00:02
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#13
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by joshuarodger
/not signed
10 minions is plenty. if it isn't, you're doing something wrong.
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/agree
Also, titling a thread personally to Anet won't increase the chances of them reading, and it doesn't make you look cool either.
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Jun 12, 2008, 12:04 AM // 00:04
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#14
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Frost Gate Guardian
Join Date: Jun 2008
Profession: Mo/
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/notsigned
who needs teammates when you have unlimited minions
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Jun 12, 2008, 12:06 AM // 00:06
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#15
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Wilds Pathfinder
Join Date: Apr 2007
Location: United States
Guild: [SOHE]
Profession: W/
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Quote:
Originally Posted by Rakim B
/notsigned
who needs teammates when you have unlimited minions
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nobody.... which is a good thing.
/signed
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Jun 12, 2008, 12:09 AM // 00:09
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#16
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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/not signed
quite frankly i dont want to have to micro botm on a hero nor do i want them to just sac themselevs to death, sure it was fun back in the day, but times have changed. get over it.
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Jun 12, 2008, 12:12 AM // 00:12
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#17
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Krytan Explorer
Join Date: May 2006
Location: South America
Guild: Naked Stalkers of America[Nude]
Profession: W/
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/signed
And making Veratas usable again wont hurt too. Maybe be then, it will add more variety to the scene..
Making different versions (PvE and PvP) of skills is the key to make both audiences satisfied.
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Jun 12, 2008, 12:17 AM // 00:17
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#18
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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/unsigned.
I like how there is a 10 minion limit. If you need more than that....then like joshuarodger said-you're doing something very very wrong.
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Jun 12, 2008, 12:18 AM // 00:18
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#19
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Jungle Guide
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Just go and play monk, then you'll have ursan minions.... what more do you want?
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Jun 12, 2008, 12:20 AM // 00:20
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#20
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Wilds Pathfinder
Join Date: Apr 2007
Guild: Army of Darkness
Profession: A/Mo
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Forget Minion limit............they need to revert Soul Reaping to it's glory days, Since they Nerf SR i haven't touch my Necro.
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